MKE DOT NET |
If you've been following this blog, you've seen my RTS work for Lynda.com. I've completed an RTS for a training course and I'm working on improving it now. That course will cover multiple AI players, battles with explosions, unit and building creation, mini map, unit/building actions, unit/building information, resources, and more.
As a taste of what is to come, I'll be speaking about the journey of creating an RTS in Unity. The choices I made, the general order of creating things, how I was able to simplify areas down and of course, *some* of the code. There will also be open Q&A.
This course was a tall order, how to get an RTS broken down into not only 4 hours of coding, but 4 hours of teaching, so the viewer understands why we are coding and tips & tricks along the way. The challenges were big, but the payoff has been great.
I really hope to see you all there. Register early for cheaper tickets.
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