So I'm testing out a new perspective on the game play. Taking hill climber and adding an 8Bit feel to it.
I slowed it down, so the tire movement stands out more. I attached square textures all over the tires and frame of the body, and then created a really simple script that locks the rotation in place:
Finally, I stopped rendering the original textures and colored the squares to what I want. I think I'll keep up on this proof for a bit. It's starting to feel fun. I'll chase that. :)
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